HOME  |  ATTRACTIONS  |  DATES & HOURS  |  DIRECTIONS  |  PHOTOS  |  FAQ  |  KERSEY VALLEY 
Kersey Valley Spookywoods 1615 Kersey Valley Rd. Archdale, NC 27263 855-485-7766
855-485-7766
855-I85-SPOOKY
Do more  at kersey valley Leave all personal items locked in your car
weapons, bags and purses are not allowed through the show.
The Old Circus House  The clown rejects have found a home in the old blue circus house. Dismembered bodies hang throughout the home as a trophy for the deranged clowns. Taking pride out of every victim they capture and make into their own circus puppet, get out quick before you’re part of the show…   Carnie Town Ride through carnie town and see how the circus freaks live. You can smell the roasting of flesh over the fire as you pass through their town…but watch out these circus freaks are known to try and hitch a ride. Holiday Land Deep in the woods, is the twisted holiday land. As you cross over the bridge, some say you can hear the munching of the demented leprechaun chewing on brittle bones. Cold black eyes follow you through the woods, as you approach the Christmas House, and what once smelled sweet with Christmas cookies now has an aroma of rotting flesh and fruit cake.  Curse of Kersey Krow; Corn Maze Deep within the corn rests a forgotten spirit.  Once a murderous man of flesh and blood, this cursed soul is forced to roam the earth alone.  Needing a physical form, he possesses a hollow scare crow. He stalks the country side searching for souls to join him in his eternity of damnation.  Find your way through Kersey Krow’s cursed maze. Can you make it out alive or will you become one of his chosen?
Burning Times Join the witch hunt, as you cross into the Burning Times. The smell of burning flesh lingers through the forest, as witches are being burned at the stake for their crimes of witchcraft. But not all witches can be captured, it is rumored that one witch still lives in the rotting cabin in the woods. So count all your fingers and toes, to make sure this wicked witch didn’t put a hex right under your nose. Manor Discover the manor’s hidden secrets as you walk through the halls. Pass by the displays of the dead as mourners weep for their loss, and enter into the embalming room. Where the last corpses blood is still on the embalming table as a chilling reminder of what you can not escape. Lair of the Vampires All that’s left of the castle are ruins through the arch maze, molded gargoyles, broken coffins, and bones scattered around. Silently the vampires move, through each corner, waiting for the next taste of blood. As your group make its way through the ruins remember; the vampires may lure you in, for a life time under the ruins of the castle. Dead Men Tell No Tales You stumble upon the secret hideout of Pirate Captain, Nicolai Blackheart. Gold and treasure line the walls for the taking… but BE WARE!  Every turn you make is rigged to trap and dismember.  If he discovers your treachery, he will expect his bounty…in gold or blood. The Ice Cave Ice crystals cover the walls, as you enter into the yeti’s lair in the depths of the ice caves. The frozen bodies are chilling reminder that not all can make it out alive. Monstrous insects have mutated to live in the cold corners of the ice cave, with creatures all around you never know what might crawl out! Kersey Valley Asylum  A once renowned mental hospital, Kersey Valley Asylum has fallen to ruin.  Still in operation, this hospital is host to Dr.  W. S. Archer (Dr. No Face) who performs grotesque, physical and psychological, experiments on her patients.  Tormented and lost, the patients wander the corridors and strike out at anything or anyone they come across.  All who enter will be subjected to Dr.  Archer’s Psychological experiments and you’ll be lucky to escape her physical tortures as well. Abominations Mutated and unwanted, these abominations were thrown into the pig pin to live like animals. These grotesque experiments herd you through their maze as you try to escape. Experiment X Aliens have found base in the quiet woods of Kersey Valley, conducting their experiment X on the captives. Turning them into robotic creatures with no humanity left in them, their brains programmed to go out and do one thing…capture the humans that enter the base.
Warning: Not for recommended for age 12 and under Enter our attraction along a dark, winding, dirt road, surrounded by haunted woods. If you are brave, roll down your windows to take in the night’s stale air… but Beware!  From the moment you arrive on Kersey Valley property you are fair game to each and every haunted creature residing here.  You will encounter special effects of light, sound, smell, claustrophobia, dense atmosphere, air pressure and may come in contact with liquid substances.  Leave your best pair of sneaks at home, but bring an extra pair of undies!  All these attractions below are included on your Spookywoods ticket.  Attractions are back to back, once you begin you continue through all of them before exiting back into our midway. Spookywoods Tickets Includes all this below! Wax Works; the Horror Classics The Kersey Valley Wax Works museum is filled with old horror classics. The wax figures stood still until Zayla the gypsy witch cast an enchantment over the museum. Setting free all the monsters to seek their revenge. You can hear the desperate cries for help as the wolf man prowls for his next meal, and the shrieks of terror as the Frankenstein monster tears through the crowd. Grab a ghoul and say “CHEESE!” at one of our many photo ops located throughout the  midway/queue line area.  Don’t forget to always tag #Spookywoods
Much more than a haunted house, make it a day of adventure at Kersey Valley  before you get scared!  Book by phone today.  855-485-7766
855-485-7766
855-I85-SPOOKY
Warning: Not for recommended for age 12 and under Enter our attraction along a dark, winding, dirt road, surrounded by haunted woods. If you are brave, roll down your windows to take in the night’s stale air… but Beware!  From the moment you arrive on Kersey Valley property you are fair game to each and every haunted creature residing here.  You will encounter special effects of light, sound, smell, claustrophobia, dense atmosphere, air pressure and may come in contact with liquid substances.  Leave your best pair of sneaks at home, but bring an extra pair of undies!  All these attractions below are included on your Spookywoods ticket.  Attractions are back to back, once you begin you continue through all of them before exiting back into our midway. Spookywoods Tickets Includes all this below! Wax Works; the Horror Classics The Kersey Valley Wax Works museum is filled with old horror classics. The wax figures stood still until Zayla the gypsy witch cast an enchantment over the museum. Setting free all the monsters to seek their revenge. You can hear the desperate cries for help as the wolf man prowls for his next meal, and the shrieks of terror as the Frankenstein monster tears through the crowd. Grab a ghoul and say “CHEESE!” at one of our many photo ops located throughout the  midway/queue line area.  Don’t forget to always tag #Spookywoods
The Old Circus House  The clown rejects have found a home in the old blue circus house. Dismembered bodies hang throughout the home as a trophy for the deranged clowns. Taking pride out of every victim they capture and make into their own circus puppet, get out quick before you’re part of the show…   Carnie Town Ride through carnie town and see how the circus freaks live. You can smell the roasting of flesh over the fire as you pass through their town…but watch out these circus freaks are known to try and hitch a ride. Holiday Land Deep in the woods, is the twisted holiday land. As you cross over the bridge, some say you can hear the munching of the demented leprechaun chewing on brittle bones. Cold black eyes follow you through the woods, as you approach the Christmas House, and what once smelled sweet with Christmas cookies now has an aroma of rotting flesh and fruit cake.  Curse of Kersey Krow; Corn Maze Deep within the corn rests a forgotten spirit.  Once a murderous man of flesh and blood, this cursed soul is forced to roam the earth alone.  Needing a physical form, he possesses a hollow scare crow. He stalks the country side searching for souls to join him in his eternity of damnation.  Find your way through Kersey Krow’s cursed maze. Can you make it out alive or will you become one of his chosen?
Burning Times Join the witch hunt, as you cross into the Burning Times. The smell of burning flesh lingers through the forest, as witches are being burned at the stake for their crimes of witchcraft. But not all witches can be captured, it is rumored that one witch still lives in the rotting cabin in the woods. So count all your fingers and toes, to make sure this wicked witch didn’t put a hex right under your nose. Manor Discover the manor’s hidden secrets as you walk through the halls. Pass by the displays of the dead as mourners weep for their loss, and enter into the embalming room. Where the last corpses blood is still on the embalming table as a chilling reminder of what you can not escape. Lair of the Vampires All that’s left of the castle are ruins through the arch maze, molded gargoyles, broken coffins, and bones scattered around. Silently the vampires move, through each corner, waiting for the next taste of blood. As your group make its way through the ruins remember; the vampires may lure you in, for a life time under the ruins of the castle. Dead Men Tell No Tales You stumble upon the secret hideout of Pirate Captain, Nicolai Blackheart. Gold and treasure line the walls for the taking… but BE WARE!  Every turn you make is rigged to trap and dismember.  If he discovers your treachery, he will expect his bounty…in gold or blood. The Ice Cave Ice crystals cover the walls, as you enter into the yeti’s lair in the depths of the ice caves. The frozen bodies are chilling reminder that not all can make it out alive. Monstrous insects have mutated to live in the cold corners of the ice cave, with creatures all around you never know what might crawl out! Kersey Valley Asylum  A once renowned mental hospital, Kersey Valley Asylum has fallen to ruin.  Still in operation, this hospital is host to Dr.  W. S. Archer (Dr. No Face) who performs grotesque, physical and psychological, experiments on her patients.  Tormented and lost, the patients wander the corridors and strike out at anything or anyone they come across.  All who enter will be subjected to Dr.  Archer’s Psychological experiments and you’ll be lucky to escape her physical tortures as well. Abominations Mutated and unwanted, these abominations were thrown into the pig pin to live like animals. These grotesque experiments herd you through their maze as you try to escape. Experiment X Aliens have found base in the quiet woods of Kersey Valley, conducting their experiment X on the captives. Turning them into robotic creatures with no humanity left in them, their brains programmed to go out and do one thing…capture the humans that enter the base.
Kersey Valley Spookywoods 1615 Kersey Valley Rd. Archdale, NC 27263 855-485-7766
Leave all personal items locked in your car
weapons, bags and purses are not allowed through the show.
ATTRACTIONS