Enter our attraction along a dark, winding, dirt road, surrounded by haunted woods. If
you are brave, roll down your windows to take in the night’s stale air… but Beware!
From the moment you arrive on Kersey Valley property you are fair game to each and
every haunted creature residing here.
Midway Scare Zone
Welcome to the twisted, foggy, 1880s town of Kersey Valley; populated with the
roaming spirits of gun slinging zombies, demented saloon girls, cracked magicians and
much more haunted entertainment!
Find refreshment and souvenirs in one of our many shops lining our midway. Grab
your Kersey Valley souvenir drink cup at Tumble Weeds*, located right next to our
state-of-the-art restroom facilities, where you can calm your nerves before stepping
up to get in line for the haunted house!
Satisfy your sweet tooth with a nibble of fudge or take it home by the pound from our
fudge shop, The Fudge Packer*! Don’t forget your Spookywoods’ gear! You can get
anything from Spookywoods’ t-shirts, hats, and sweatshirts to key chains, and other
horror memorabilia at our gift shop, Gotcha Covered.
Grab a ghoul and say “CHEESE!” at one of our many photo ops located throughout the
midway/queue line area. Don’t forget to always tag #Spookywoods!
This 1930s farm house is shrouded in legend and ghost stories.
Since opening our doors in 1985, there have been many strange
occurrences in this little unassuming home.
This 2014 season, it’s not who waits, but what waits within the
walls. The house is POSSESSED. Come inside as the house lurches
to life, breathing and contorting before your eyes. Watch-out as
the walls attack, the rooms seems to shift and disorient you. No
one is safe inside GEISTER HAUS… so, get out while you can.
These chariots of death await your arrival, to convey you to your
most final destination. Travel through the cover of darkness, and
hold on tight, as the trams take on additional passengers…
something crashes around you in the woods. Creatures from
another world… from another time…
Creatures “from the sky” have crash-landed in the woods and the
small mining community of Gold Hill needs your help to locate
the missing miners. Choose your leader, as your group will only
receive one liquid light. Stay together, because you never know
where they wait within the woods.
Curse of Kersey Krow: Corn Maze
Deep within the corn rests a forgotten spirit. Once a murderous
man of flesh and blood, this cursed soul is forced to roam the
earth alone. Needing a physical form, he possesses a hollow
scare crow. He stalks the country side searching for souls to join
him in his eternity of damnation. Find your way through Kersey
Krow’s cursed maze. Can you make it out alive or will you become
one of his chosen?
Cathedral of the Dead: Fire Within
Beyond the mouth of a giant stone skull awaits an ancient force
unlike any this world has ever known. Evil has been unleashed
and is bursting forth from the depths of the fiery core. At the
heart of this castle stirs an ancient beast, long since forgotten by
the mortal realm. Are you brave enough to awaken the beast?
Reliving The Past
Facing The Present
Revealing The Future
This royal Vampiric family resides within the Kersey Valley
Burial Ground. Outcasts among their brethren, they withdraw
into the festering tombs until nightfall. Enter their dining hall
and join the blood feast. Their hunger is insatiable.
Thrashing and changing BEFORE YOUR EYES this monster, part
wolf, part man, breaks loose and ravages the neighborhood.
Chaos ensues, house fires rage, but this beast still remains.
Beneath the deepest segment of the ocean, a cave system
serpentines through the darkness. Find your way through the
abyss, as creatures from the deep attack and feed. Pirate
treasure and curses abound, through the ship wreck you’ll find
the malevolent Pirate King bent on torturing the souls of the
Kersey Valley Sea Side Asylum
A once renowned mental hospital, Kersey Valley Asylum has
fallen to ruin. Still in operation, this hospital is host to Dr.
William S. Archer who performs grotesque, physical and
psychological, experiments on his patients. Tormented and
lost, the patients wander the corridors and strike out at
anything or anyone they come across. All who enter will be
subjected to Dr. Archer’s Psychological experiments and you’ll
be lucky to escape his physical tortures as well.
Infected: THE APOCALYPSE
The year is 2540; the earth is scorched and barren; a virus has
wiped out 80% of the human population. The Infected have
cornered a surviving gang of humans in the out skirts of the
city. Join in this apocalyptic battle for life, or become one of
Cell phones, bags and purses
are not allowed through the show.